Bluster

Social media is lackluster.

So why not bluster.

Hero Image of Bluster on an iPhone XFigma Prototype

Deliverables:

  • User Surveys
  • Competitive Analysis
  • Personas
  • User Flows & Stories
  • Site Map
  • User Testing

Design Role:

  • User Research
  • Visual Design
  • Branding

Tools used:

  • Figma
  • Adobe Illustrator
  • Draw.io

Introduction

What is Bluster?

Social media has pivoted from it's original intent and has become a place of hatred and unwanted opinions. It has become so bad that people are completely ridding social media from their lives.

I believe there is a solution to bring social media back to it's intended purpose and Bluster is the answer.

Problem:

Social media catapulted with the creation of MySpace. It began as a place where friends could hang out virtually and share their lives with each other. It was a promising idea that had good intentions. However, social media today is much different than the initial concept. In 2020, social media is flooded with people’s opinions, friend requests from strangers, and of course people highlighting their “perfect lifestyle” leaving you feeling inadequate. People are tired of what current social media platforms have to offer. Bluster brings social media back to its original glory.

Decoration Image
A screenshot of the final circles screen.
Circles Screen
A screenshot of the user would choose an award.
Award Screen
A screenshot of how the "chatter" feature would work.
Chatter Screen
Decoration Image

Research

User Survey:

I began with a user survey that was sent out by email. I collected over 30 responses and gathered the following results:

  • 93.1% of participants use social media. Of that group, 86.2% say they use social media every day.
  • 60.0% of people said that comments on posts or awards are fairly to very important.
  • When asked if they would rather award accolades or points to their friends, 73.3% of participants preferred accolades.
  • When asked if they would rather their accolade immediately be awarded or go to a vote among group members, 66.7% preferred the accolade immediately be awarded.
Survey Results on if comments and likes are important.
Survey Results on what the preferred method of awarding a friend would be. Points or accolades.
Survey Results on if players would want an award to go through immediately or go to a vote.

Snapchat

Screenshot of Snapchat's New Group button on the top right.
Screenshot of Snapchat's Create Group process.
Strengths:
  • + Strong brand identity
  • + Filters and augmented reality
  • + Privacy
Weaknesses:
  • - Parental concerns
  • - No saving of past content
  • - Lacking innovation
Opportunities:
  • • Smartphones usage is increasing
  • • Privacy is increasingly important
  • • Primarily young user base
Threats:
  • • New social media companies
  • • Copying of features with greater polish
  • • Country restrictions

Reddit

A screenshot of Reddit's process of awarding posts.
A screenshot of Reddit's way of looking at awards on a specific post.
Strengths:
  • + Award system for posts
  • + Subreddits
  • + Platform creates conversation
  • + Simple UI
Weaknesses:
  • - Posting to subreddits can be confusing due to moderator rules
  • - Very opinionated posts
  • - Costs money to give awards
Opportunities:
  • • Overhaul the UI - Simple and attractive
  • • Expand on karma system
  • • Expand on award system
Threats:
  • • Creating a more polished website
  • • Controversies with subreddits
Competitive Analysis

Personas:

Three different personas were created to define the scope of the project. All personas intentionally share similar interests because Bluster is a social platform used among friends.

  • The Transplant
  • The Optimist
  • The Jokester

Austin B.

Profile Image of person Austin B.
“ I am kind of the clown in my group. I enjoy busting on them just as much as they enjoy busting on me. It's all in good fun”
Age: 19 / Location: Santa Monica, CA
Goals
  • A platform to create private groups
  • Funny accolades to award friends
  • Ability to look back at past posts
Frustrations
  • Social media is too public
  • Content that disappears
  • No dislike buttons

MAry R.

Profile Image of person Mary R.
“My friends are my life. I love them all dearly and I wish I could find a platform to let them know how proud I am of them. ”
Age: 25 / Location: Seattle, WA
Goals
  • A way to message a group of friends
  • Congratulatory awards to give friends
  • Notification for new posts
Frustrations
  • Political posts
  • Mental health dangers of current platforms

Ravi S.

Profile Image of person Ravi S.
“I am adjusting to life across the country. I miss my friends and family and wish we could feel like we are still hanging out.”
Age: 28 / Location: Queens, NY
Goals
  • Short format content
  • A way to reply to posts
  • Uniquely made private groups
Frustrations
  • Friends that are not true friends
  • Feeds that provide unwanted information
Personas

Information Architecture

User Stories:

With the research phase now complete, it is time to sit down and determine the absolute needs of the users.

As a user, I want...

high priority

  • Account creation
  • Group notifications
  • Friends list
  • Private groups
  • Broadcasts and accolades

Medium priority

  • Comments and likes
  • Wide array of accolades
  • Ability to leave groups

Low priority

  • Profile photo upload
  • Edit of contact details
A sitemap of the entire application of Bluster.
Sitemap

Visual Design

Branding:

Branding, in my opinion, was arguably the most important piece of this application. It had to be an application that a diverse group of people would feel comfortable using. It could not come off too childish or too professional, potentially limiting the diversity of the audience.

To get started, I created a mood board to get a sense of the artistic direction I wanted Bluster to take. Next, I studied the mood board and created the color palette that was used.

Color palette showing which colors were used in the application.

typography:

I chose two different fonts that fit the brand and its mission. I wanted an easily legible font for the main typeface; however, I wanted an easy-going, fun font for some titles and subheaders. I found pairing fonts Oxygen and Quicksand were a great combo that checked all of my boxes.

Typography image showcasing the branding and complimentary fonts being used in Bluster.

Application name and logo design process:

It took me a while to figure out what I wanted to name the application. I wanted something short and memorable, and most importantly not taken on the app store. That is when I stumbled across the word “Bluster.” The definition of Bluster is “to talk in a loud, aggressive, or indignant way with little effect.”

I thought this was perfect because you are playing with friends and awarding them based on their actions. Whether these awards are given in good faith or sarcastically does not matter because these are your closest friends. They understand your dynamic. People have also told me that it sounds like a combination of the phrase “Ball-buster” but I promise that was not the reason (even though it is quite funny).

I started by drawing out as many potential logo designs as possible. These ranged from birds talking over one another, to B’s shaped as microphones, all the way to the final design of the B.  This was arguably one of the hardest parts for me because I felt like having an impressive logo was critical. I wanted it to have meaning, but also look professional. My thought process behind the final design is simple. The B is created with two “Broadcast” icons that are used throughout the application. It looks like two people sending out a broadcast with one slightly overlapping the other. To bring it all together, I colored it with colors from the color palette. Overall, I am thrilled with how the icon turned out and I believe it gives Bluster a strong identity.

Initial sketches of the icon for Bluster.
Initial Logo Drawings (1)
Initial sketches of the icon for Bluster.
Initial Logo Drawings (2)
Black and white logo
Colored Logo
Bluster Logo with name. Example of how spacing should be done.
logo with brand name

Style Guide:

A style guide was created to showcase the brand and give other designers a template to ensure brand consistency.

Style Guide
Mockup drawings of circles screen , main feed screen, and create group screen.
Circles, Feed and Create Group
Mockup drawings of pending friend requests , and group settings screen.
Pending Requests and Group Settings
Mockup drawings of choose award screen and the reasoning screen.
Award Process Screens
A low fidelity mockup of what the all groups screen would look like.
All groups screen
A low fidelity mockup of what the group feed screen would look like.
Group feed screen
A low fidelity mockup of the screen where users choose an award to give to a friend.
award decision screen
A low fidelity mockup of what the award reason screen would look like.
award reason screen

User Testing Round 1:

I performed a general round of user testing using the low fidelity wireframes as a paper prototype. My goal was to determine if the layout was intuitive before creating high fidelity mockups. The biggest improvement that came out of this was the removal of the bottom tab bar between the Feed Overview and the Friend’s List. User testing data revealed that once users created their initial groups, the need to go to their Friend's List greatly decreased. This opened up more space on the main screen and improved the overall feel of the application.

A high fidelity mockup of the all groups screen.
All groups screen
A high fidelity mockup of the Group Feed Screen.
Group feed Screen
A high fidelity mockup of the Award Decision screen.
award decision Screen
award reason screen
All Figma Mockups

High Fidelity Testing:

I went through three rounds of high fidelity user testing, each round building upon the last. Each user test unveiled valuable information that shaped the final design of Bluster. The tasks given to the testers were as follows:

  • Sign in.
  • Navigate to their friends list and accept the friend invite.
  • Enter into their “Apartment Circle” and respond to Jonathan B’s most recent broadcast.
  • Post an award to a friend.
  • Create a group.
  • Logout.

Below are the major changes made as a result of user testing and the reasons for those changes.

Active and Inactive Buttons

In my initial mockups, my inactive and active buttons were too similar. Users did not register the change, and they thought they were doing something incorrect. I overhauled the buttons to create greater contrast which proved successful in later testing.

Initial screen design for the all groups screen.
Initial Overview Screen
An arrow pointing tow
Final design for the all groups screen.
Final Overview Screen
Initial screen design for the all groups screen.
Initial Circle Settings
An arrow pointing tow
Final design for the all groups screen.
Final Circle Settings
Initial screen design for the all groups screen.
Initial feed background
An arrow pointing tow
Final design for the all groups screen.
Final Feed Background
Initial screen design for the all groups screen.
Initial Logout Location
An arrow pointing tow
Final design for the all groups screen.
Final Logout Location
Figma Prototype

Conclusion

I had a blast working on this project. As someone who used to enjoy social media and now I cannot stand it, it was fun to come up with a solution to make it exciting again. The survey at the beginning of this project helped shape the entire scope of the application. People want to enjoy social media, but options today are bloated with features and content. People want to create memories with their true friends, not hundreds of “friends” on other platforms. On top of that, people want to incentivise conversation by awarding their friends for a plethora of reasons. Some people want to be sarcastic, while some want to be genuinely kind. The beauty of it is that you are with your true friends. I believe Bluster is the solution to make social media fun again.